[When Braved][LV1][LV2][LV3] The Brave on this Spirit can't be destroyed.
[LV2][LV3] (When Attacks) Once per turn, refresh a Spirit you control other than "The TenSwordsSaint Vol-Cougar".
[When Braved][LV3] While braved with a Brave that has no symbols, this Spirit gets one extra White symbol.
[During Brave][LV1][LV2][LV3] The Brave on this Spirit is unaffected by opposing effects.
[LV1][LV2][LV3] Flash - (Either Attack Step) Once per turn, by discarding a card from your decktop, refresh a "Primal"/"Armed Machine" family Spirit you control.
[LV2][LV3] While you have three counters or more, this Spirit gets one extra White symbol.