The SevenGreatHeroBeasts Hector
七 大 英 雄 獣 ヘクトル
Kanji (漢字) | 七大英雄獣ヘクトル |
Card Type | Spirit |
Color | Green ![]() |
Cost | 3 |
Reductions | ![]() ![]() |
Symbols | ![]() |
Families | Worldswalker, Soldier, Blade Beast |
Keywords | Accel |
Levels | Level 1: 1 core, 3000 BP Level 2: 3 cores, 4000 BP |
Card Effects |
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While this card is in the Removed Zone, neither player can draw via Red/Purple/Yellow/Blue Spirit/Nexus effects. Main - Accel: Cost 3 ( ![]() ![]() Put a core from the Void to your Trash. After this effect resolves, put this card face-up onto the Removed Zone. [LV1][LV2] (When Attacks) The opposing Burst can't activate. |
Card Effects (JP/日本語) |
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このカードが手元にある間、お互い、赤/紫/黄/青のスピリット/ネクサスの効果でドローできない。
メイン【アクセル】コスト3(2)(この効果は手札から使用できる) ボイドからコア1個を自分のトラッシュに置く。この効果発揮後、このカードはオープンして手元に置く。 Lv1・Lv2『このスピリットのアタック時』 相手のバーストは発動できない。 |
Sets |
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BS45 (Block icon 5 - Master Rare)
BSC38 (Block icon 8 - Master Rare)
BSC41 (Block icon 10 - Master Rare)
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Rulings |
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1) As the "can't draw" effect is a player-targeting effect, Spirits with Heavy Armor: Green still cannot draw, nor can Burst effects or Grandwalker Nexuses.
2) While Hector's "can't draw" effect is active, as the effect is directly disallowing draw effects to activate, if a Red/Purple/Yellow/Blue Spirit was to be summoned with a (When Summoned) effect of solely "Draw a card", that effect is treated as not activated, and the opponent can't activate Burst with the condition "After an opposing Spirit's (When Summoned) effect resolves". |
Extra Information |
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