Level 1: 1 core, 5000 BP Level 2: 3 core, 9000 BP Level 3: 4 core, 11000 BP
[LV1][LV2][LV3] Bunshin: 2 (When Summoned) Place up to two cards from your decktop face-down on your field and by putting 1 or more cores from your Reserve onto them, during this game, those cards become Spirits "Cost 0, Family: Bunshin, Level 1: 1 core, 3000 BP, " Bunshin Spirits. (Bunshin Spirits can't be braved. They're discarded if sent back to the hand or deck)
[LV2][LV3] Charge - Increase the number of opposing cards exhausted due to your effects by +1.