[LV1][LV2] (Your Turn) When a Spirit is destroyed, send the cores on that Spirit to its owner's Trash, instead of the Reserve.
[LV2] (Your Attack Step) When only the opposing Spirit is destroyed by BP comparison, draw a card.
[LV1][LV2] (During Your Turn) Each time a spirit is destroyed, move the cores on that spirit to its owner's trash instead of the reserve.
[LV2] (During Your Battle Phase) Each time a spirit you control defeats a spirit, draw 1 card.
[LV1][LV2] (Your Turn) When an opposing Spirit is destroyed, one of its cores is sent to the Void, not the Reserve.
[LV2] (Your Attack Step) When an opposing spirit is destroyed, you can summon an "Ancient Dragon" family Spirit card from your Hand, without paying the cost.