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BS49-X08
Kanji (漢字) 創界神アレス
Card Type Nexus
Color Green Green core
Cost 2
Reductions Green core
Symbols God core
Families Grandwalker, Olym
Keywords Core Charge, Grand Skill, Grand Field
Levels Level 1: 0 cores
Level 2: 1 core
Card Effects
This Nexus can only be affected by effects that specify "Grandwalker Nexus". Cores can only be placed onto this Nexus via Core Charge or effects that specify "Grandwalker Nexus", also, cores on this Nexus can't be affected or moved except by effects that specify "Grandwalker Nexus".

Core Charge: (Parasite/Shellman/Celeste/Avatar & Cost 3 or more)
◆When you summon/advent a target Spirit, you can put a core from the Void onto this Nexus.
◆When this Nexus is deployed, if you don't control any Grandwalker Nexus with the same name, you can send three cards from your decktop to the Trash. For each target card among them, put a core from the Void to this Nexus.

[LV1][LV2]
This Nexus's symbol is also treated as Green.

Grand Skill: 3 [LV1][LV2] Flash - (Either Attack Step)
(Send three cores from this Nexus to the Void) Return an opposing exhausted Spirit/Ultimate to the Hand.

Grand Field [LV2] (Your Attack Step)
You can attack simultaneously with two "Shellman" family Spirits, each with at most two symbols. The opponent can block one of them, but the other can't be blocked (Both battles conclude at the same time).
Card Effects (JP/日本語)
このネクサスは創界神ネクサス対象の効果しか受けない。
このネクサスには神託と創界神ネクサス対象の効果でしかコアを置けず、そのコアは創界神ネクサス対象の効果しか受けず移動できない。

《神託》〔怪虫/殻人/天渡/化神&コスト3以上〕
◆対象の自分のスピリットを召喚/煌臨したとき、ボイドからコア1個をこのネクサスに置ける。
◆このネクサスを配置したとき、同じカード名の自分の創界神ネクサスがなければ、自分のデッキの上から3枚をトラッシュに置ける。その中の対象カード1枚につき、ボイドからコア1個をこのネクサスに置く。

Lv1・Lv2
このネクサスのシンボルは緑としても扱う。

【神技:3】Lv1・Lv2:フラッシュ『お互いのアタックステップ』
〔このネクサスのコア3個をボイドに置く〕疲労状態の相手のスピリット/アルティメット1体を手札に戻す。

【神域】Lv2『自分のアタックステップ』
自分は、系統:「殻人」を持つシンボル2つ以下のスピリット2体で同時にアタックできる。相手は、どちらか1体をブロックでき、他の1体はブロックされない(バトルは同時に解決する)。
Sets

BS49 (Block icon 6 - X-Rare)

  • Illust: Adachi Yosuke
Extra Information

1) When two Spirits attack at the same time, and one of them target attacks, after all Burst effects responding to the attack declarations are resolved, flash-timing after block occurs for both Spirits. Flash-timing before block is skipped for both attacking Spirits.

2) When two Spirits attack at the same time, only one Spirit can target attack.

3) When both Spirits aren't blocked, only one flash-timing occurs, and the turn player chooses the order of Spirits taking lives.

4) When one Spirit is blocked, and the other isn't, the opponent takes the attack of the unblocked Spirit with Life first, then BP comparison occurs.

5) When the opponent has a "Unless the opponent sends a core from their Reserve to their Trash, they can't attack" effect (e.g. No. 26 Capital Capital), and you attack with two Spirits at the same time, only one core is needed to be sent.

6) Two Spirits attack at the same time, both unblocked so they will both take the opposing Life. When the first Spirit takes the Life, all effects triggered by this life decrease resolve first before the second attack takes the Life. Also, if effects triggered from the first life decrease remove the second Spirit, then the second attack does not take Life.


Gallery[]

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