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BS63-CP01

Blade Contract (刃契約; jin-keiyaku) is a family introduced in BS63, possessed exclusively by the Contract card Wanderer Dan's Bladra, and the Scarlet Flame family cards with Contract Advent that support Bladra.

The family name originates from the origin of Bladra's name, "Blade + Dragon", taking the "blade" part from it. It also references how Bladra is the 7th to be revealed but actually the first Contract Spirit of Wanderer Dan in the lore, having accompanied Dan all the way on his journey. Cards in the family are either direct power-up forms of Bladra, like The BladeDragonEmperor Bladragon and The SunBladeDragon Rising-Bladragon, or Spirits with swords/blades motifs.

Play Style[]

The Blade Contract family aims to win the game by constantly summoning and attacking with low cost Spirits, with Rising-Bladragon assisting by clearing out blockers and giving extra symbols. As such, besides the Blade Contract family cards, most Spirit cards used in this deck are either Cost 3 or less, or have effects to summon themselves at low cost. The deck also plays on multi-Adventing, with several cards allowing the player to Advent onto Bladra without the Soul Core. This proves to be an effective method to speed up adventing into Rising-Bladragon, especially since the deck draws a lot even from the standard of the Red color. The deck also has an excessive amount of "Nexus destruction" effects.

Besides the typical "Ancient Dragon Febrani + The MagiDeity Larvandad" package for Red Contract decks, players may also add in other techs to solidify the family's aggressive nature, such as The Red World for extra damages, Arche Gundam as a final push in an assault, or The VampireCount El-Salvatore as a method to clear the board while ensuring the opponent has no cores to use.

As a rush deck, the family does have several weaknesses, with the main one being mass board wipe. While the deck has enough draws to refill the resources, there are little to no ways to resume the assault in the same turn as when the board wipe happens. Not to mention the effect summons in this deck also require paying the cost, so the limitation of cores also prevents the deck from pushing further than it can. While the deck has plenty of removal effects, only Rising-Bladragon can pierce through immunity, meaning once the Spirits face a consistent blocker, such as The MoonlightDragon Strike-Siegwurm, the deck can only stall until Rising-Bladragon arrives.

Also See:[]

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