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00 Raiser

ダブルオーライザー

00 Raiser.png
Name 00 Raiser
Kanji/Kana ダブルオーライザー
Released in (Japanese) CB13
Color Blue Blue core.png
Cost 8
Reduction Blue core.pngBlue core.pngBlue core.pngBlue core.png
Symbols Blue core.pngBlue core.png
Family MS, CB
Levels
Level 1: 1 core, 7000 BP
Level 2: 3 cores, 11000 BP
Level 2: 6 cores, 16000 BP
Card Effects
English
[LV1][LV2][LV3] (When Summoned) You can put one core from the Void to each of your "CB" family Spirits. Also, if you control at least two "Gundam"-named Spirits, put the entire opposing Hand face-up on the Removed Zone.

[LV2][LV3] (When Attacks) Discard a card from the opposing Removed Zone, and destroy an opposing Cost 8 or less Spirit. At the end of the battle, by returning three "Gundam"-named cards from your Trash to the deckbottom, this Spirit refreshes.
Flavor Text
English/Japanese
Its performance that surpasses any weapons is mysterious, and is an existence beyond Gundam.
Japanese
兵器を越えた性能を秘めし、ガンダムを超えた存在。
Rarity X-Rare
Illustration Morishita Naochika
Rulings/Restrictions None

Trivia

  • There are multiple aspects on this card which take reference from the show.
    • The double symbols are most likely a reference to how 00 Raiser was made through a combination of two units: 00 Gundam and 0 Raiser.
    • The "two or more 'Gundam'-named Spirits" requirement refers to the climax battle where 00 Raiser was fighting alongside Cherudim Gundam and Seravee Gundam. Arios Gundam wasn't there as it was on a solo mission.
    • The "putting entire opposing Hand face-up onto Removed Zone" effect refers to the connection of consciousness between individuals through quantum brainwaves in the series.
    • The "return three 'Gundam'-named cards from Trash to deckbottom" effect refers to the number of its comrades (Cherudim, Seravee, and Arios).
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